Bandit Stronghold — is a captureable clan hall located in the north of the Forest of Outlaw, in the Oren territory.
The siege is held every two weeks, on Sunday 18:00 server time. Only clans of level 4 and above that do not have their own clan hall can participate.
One hour before the start of the siege, clan leaders must talk to NPC Messenger at the gate of the Bandit Stronghold and complete the quest Competition for the Bandit Stronghold. You can skip the quest by paying 200k adena.
The siege of clan hall is only available to the first 5 clans who have managed to pay 200k adena or pass the quest and register.
Registration:
1. The clan leader must register the clan with the NPC Messenger to participate in the siege.
2. The clan leader must then choose an NPC to protect during the battle. The choice is type of NPC, each with its own unique characteristics and skills, it can be a berserker, scout, leader, cleric or thief.
3. Members of a registered clan must talk to the NPC Messenger and register to participate. The maximum number of participants per clan is18.
Important:
As the siege begins, the gates leading to the arena open. Registered participants must enter the area within 5 minutes, after which the gate will close. All unregistered characters are automatically teleported out of the area. There are 5 tents set up inside the zone.
After the gates close, level 60 NPCs selected by the clans during registration will appear near each of the five tents. They will be marked with clan emblems and will start moving towards the center, attacking all opponents - both NPCs and members of other clans. If there are not enough participants, the remaining tents will be filled by neutral NPCs, who must also be defeated.
The main goal is defeated all enemy NPCs. If a clan loses its NPC, it is eliminated from the battle and all of its members are teleported out of the arena. Battle is 20 minutes long.
Options for the battle's outcome:
1. At the end of 20 minutes, all enemies, including neutral NPCs, have not been eliminated. The siege is considered unsuccessful and the clan hall was not captured.
Battle is between the owners of the clan hall and the winners of first stage of siege. There are 2 tents appearing, after 5 minutes NPCs come out of them. Rules are the same, you have to destroy the opponent's NPCs. Winner gets the clan hall at their own disposal for 2 weeks.
If the fight is not completed within 40 minutes, a draw is declared and the clan hall is transferred to the NPC and its current owner loses rights to it.
The siege is held every two weeks, on Sunday 18:00 server time. Only clans of level 4 and above that do not have their own clan hall can participate.
Preparation
One hour before the start of the siege, clan leaders must talk to NPC Messenger at the gate of the Bandit Stronghold and complete the quest Competition for the Bandit Stronghold. You can skip the quest by paying 200k adena.
The siege of clan hall is only available to the first 5 clans who have managed to pay 200k adena or pass the quest and register.
Registration:
1. The clan leader must register the clan with the NPC Messenger to participate in the siege.
2. The clan leader must then choose an NPC to protect during the battle. The choice is type of NPC, each with its own unique characteristics and skills, it can be a berserker, scout, leader, cleric or thief.
3. Members of a registered clan must talk to the NPC Messenger and register to participate. The maximum number of participants per clan is18.
Important:
- Clans that have registered for other sieges (including castles and clan halls) will not be able to participate in this battle.
- A clan that owns a Bandit Stronghold is automatically registered in the defense. Members of the clan in the defense must independently talk to the NPC Messenger and sign up for participation. Otherwise, only the clan leader will participate in the battle.
- If there are no attackers, the siege will not take place and the clan will continue to own the clan hall for another 2 weeks.
The Siege of Bandit Stronghold
As the siege begins, the gates leading to the arena open. Registered participants must enter the area within 5 minutes, after which the gate will close. All unregistered characters are automatically teleported out of the area. There are 5 tents set up inside the zone.
After the gates close, level 60 NPCs selected by the clans during registration will appear near each of the five tents. They will be marked with clan emblems and will start moving towards the center, attacking all opponents - both NPCs and members of other clans. If there are not enough participants, the remaining tents will be filled by neutral NPCs, who must also be defeated.
The main goal is defeated all enemy NPCs. If a clan loses its NPC, it is eliminated from the battle and all of its members are teleported out of the arena. Battle is 20 minutes long.
Options for the battle's outcome:
1. At the end of 20 minutes, all enemies, including neutral NPCs, have not been eliminated. The siege is considered unsuccessful and the clan hall was not captured.
- If a clan hall has an owner, they continue to own it for another 2 weeks.
- If a clan hall has no owner, the winning clan gets it at its disposal for 2 weeks. All other participants will be teleported out of the area.
- If the clan hall has an owner, the final stage begins between owner and winner of the first stage.
The final stage of the siege
Battle is between the owners of the clan hall and the winners of first stage of siege. There are 2 tents appearing, after 5 minutes NPCs come out of them. Rules are the same, you have to destroy the opponent's NPCs. Winner gets the clan hall at their own disposal for 2 weeks.
If the fight is not completed within 40 minutes, a draw is declared and the clan hall is transferred to the NPC and its current owner loses rights to it.
Bandit Stronghold — захватываемый клан-холл, расположенный на севере Леса Разбойников (Forest of Outlaw), в регионе города Орен.
Осада проводится раз в две недели, в воскресенье 18:00 по серверному времени. Участвовать могут только кланы 4 уровня и выше не имеющие собственного клан-холла.
Подготовка
За час до начала осады лидеры кланов должны поговорить с NPC Мессенджером у ворот Bandit Stronghold и выполнить квест Competition for the Bandit Stronghold. Этап с квестом можно пропустить, заплатив 200к аден.
Осада клан-холла доступна только первым 5 кланам успевших заплатить 200к или пройти квест и зарегистрироваться.
Регистрация:
1. Лидер клана должен зарегистрировать клан у NPC Мессенджера для участия в осаде.
2. После лидер клана должен выбрать кланового NPC которого нужно охранять в ходе битвы. От выбора зависит тип NPC, каждый со своими уникальными характеристиками и умениями, это могут быть берсеркер, скаут, лидер, клерик или вор.
3. Участники зарегистрированного клана должны поговорить с NPC Мессенджером и записаться на участие. Максимальное количество участников от одного клана - 18.
Важно:
- Кланы, которые зарегистрировались на другие осады (включая замки и клан-холлы), не смогут принять участие в этом сражении.
- Клан владеющий Bandit Stronghold, автоматически регистрируется в защите. Члены клана, находящегося в защите должны самостоятельно поговорить с NPC Мессенджером и записаться на участие. В противном случае в бою будет участвовать только лидер клана.
- Если нападающих нет, осада не состоится, и клан продолжит владеть клан-холлом ещё 2 недели.
Осада Bandit Stronghold
С началом осады открываются ворота, ведущие на арену. Зарегистрированные участники должны войти в зону в течение 5 минут, после чего ворота закроются. Всех незарегистрированных персонажей автоматически телепортирует за пределы территории. Внутри зоны установлены 5 палаток.
Главная цель — уничтожить всех вражеских NPC. Если клан теряет своего NPC, он исключается из битвы, а всех его членов телепортирует за пределы арены. Битва длится 20 минут.
Варианты исхода сражения:
1. По окончании 20 минут не уничтожены все противники, включая нейтральных NPC. Осада считается неудачной и клан-холл не был захвачен.
- Если у клан-холла есть владелец, он продолжает владеть им ещё 2 недели.
- Если у клан-холла нет владельца, победивший клан получает его в своё распоряжение на 2 недели. Всех остальных участников телепортирует за пределы территории.
- Если у клан-холла есть владелец, то начинается финальный этап между владельцем и победителем первого этапа.
Финальный этап осады
Битва проводится между владельцами клан-холла и победителями первого этапа осады. Появляются 2 палатки, через 5 минут из них выходят NPC. Правила те же, нужно уничтожить NPC оппонента. Победитель получает клан-холл в своё распоряжение на 2 недели.
Если бой не завершён в течение 40 минут, объявляется ничья, и клан-холл переходит к NPC, а его текущий владелец теряет на него права.